User Experience Evaluation of Augmented Reality
An innovative UX questionnaire for measuring User Experience of Augmented Reality in Corporate Training.
UX Evaluation of AR
Our questionnaire provides a comprehensive assessment of relevant UX dimensions based on eight validated scales. It enables researchers and practitioners to gain deep insights into how users perceive concrete AR system characteristics and UX quality aspects based on 34 items that can be answered on 7-point Likert scales. Filling out the questionnaire required between 8 and 10 minutes. All materials of the UXARcis are provided free of charges.
Contextuality
Integrated presentation of virtual and physical elements.
Spatiality
Assignment of unique spatial properties to virtual elements by positioning them within the physical environment.
Interactivity
Modification and manipulation of virtual components by interacting with physical objects.
Perspicuity
The user easily gets familiar with the product and to learn how to use it.
Efficiency
The user can solve their tasks without unnecessary effort. The product reacts fast.
Dependability
The user feels in control of the interaction. The product reacts predictably and consistently to user commands.
Usefulness
Using the product brings advantages to the user. Using the product saves time and effort.
Clarity
The user interface of the product looks ordered, tidy, and clear.
The UXARcis scales are conntected with relevant AR design recommendations in relation to relevance and importance. The proposed relationship was empirically validated. Based on this, quantified UX results are directly conntected with design actions.
Our questionnaire is backed by rigorous academic research. Explore the publications that document its development, validation, and application.
Graser, S., Schrepp, M., Krüger, J.M., Böhm, S. (2026). Development of an Innovative UX Measurement Approach for Augmented Reality in Corporate Training. HCI International 2025 – Late Breaking Papers. View Paper
Graser, S., Schrepp, M., Böhm, S. (2024). Construction of the UXAR-CT – a User eXperience Questionnaire for Augmented Reality in Corporate Training. CENTRIC 2024: The Seventeenth International Conference on Advances in Human-oriented and Personalized Mechanisms, Technologies, and Services. View Paper
Graser, S., Schrepp, M., Böhm, S. (2024). UXAR-CT – An Approach for Measuring UX for Mobile Augmented Reality Applications in Corporate Training. HCII 2024. Lecture Notes in Computer Science, vol 14737. View Paper
Graser, S., Böhm, S. (2025). The Influence of System Characteristics on the User Experience of Augmented Reality Applications: An Experimental Approach in Corporate Training. International Conference on Intelligent Computing and Virtual \& Augmented Reality Simulations (ICVARS). View Paper
The UXARcis is currently available in German and English.
Download the questionnaire, the respective handbook, and the UXARnalyze tool for automated data analysis.All materials required to use the UEQ+ can be downloaded completely free of charge!
UXARcis Handbook
Complete guide to using and interpreting the questionnaire, including theoretical background and best practices.
DownloadUXARnalyze Data Analysis Tool
Excel template with automated scoring and visualization of results.
DownloadItem Documentation
Detailed documentation of all questionnaire items and their psychometric properties.
DownloadTry the UXARcis from the perspective of a survey participant. The following UXARcis surveys relate to the evaluation of an AR supported learning scenario. Learners can explore a motor based on a Lego model and an AR application. Please note that some of the questions of the UXARcis should be adapted to the concrete scenario (for example, by clearly naming the virtual or real components), thus some questions will differ between studies.
Contact:
Martin Schrepp
Schwetzinger Straße 86
68766 Hockenheim
Germany
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